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Autodesk MAYA11-A Exam Syllabus Topics:
| Section | Objectives |
|---|---|
| Topic 1: Rigging / Setup | - Describe options for using the Blend Shape deformer - Identify options for editing Smooth Skin - Identify options for editing Rigid Skin |
| Topic 2: Animation | - Edit animation curves using the Graph Editor - Constrain an object to a path |
| Topic 3: Modeling | - Identify the typical workflow for subdivision surface modeling - Identify Boolean operation types |
| Topic 4: Scene Assembly / Pipeline Integration | - Improve scene organization using Search and Rename operations - Import files while preserving scene data |
| Topic 5: Lighting | - Describe focus attributes and lighting components - Use Look Through Selected for lighting placement |
| Topic 6: Dynamics / Simulation | - Describe soft body behavior - Control soft body simulation |
| Topic 7: Scripting | - Add syntax to a script |
| Topic 8: Effects | - Identify OpticalFX attributes |
| Topic 9: Materials / Shading | - Apply 2D textures - Identify specular shading attributes |
| Topic 10: Rendering | - Describe Render Preview functionality within IPR - Describe Raytrace and Scanline quality settings - Identify rendering settings changed by the NTSC preset |
| Topic 11: Compositing | - Composite multiple layers together |
| Topic 12: Cameras | - Explain Near and Far Clip Plane for cameras - Identify controls for transforming the camera |
| Topic 13: UI / Scene Management | - Configure the viewport and use ViewCube navigation - Understand the purpose and benefits of freezing transformation data - Display Safe Frames |


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